Friday, March 01, 2019

More Tools!

Been a while but here I am still plugging away, making some cool things! Currently working on an auto proxy skinning tool. It creates a proxy based on the joints, and then automatically skins it! I also created a range of motion tool to be able to reference in animation and test the rig.



Another thing I was working on was a tool that will automatically place assets along a curve. Ideally it will help with set dressing. Next step is making it work on a surface.


One of the bigger scripts I completed was one to add a simple rig to all assets selected. This one has made rigging simple things very efficient!


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